Visual Haze
Haze is a physical measurement of the light scattered by micro surface texture. This scattered light causes unwanted visible effects like a surface "milkiness" and lack of depth to the finish.
Visual Haze is a measurement of the same scatter but the results are adjusted to match human perception. Visual haze is calculated considering the luminosity of the background colour and the luminosity of the near specular reflection (Haze). Two values are for two different viewing environments to represent indoor & bright outdoor environments conditions.
Two panels with identical reflective properties but Haziness is not visible on the white material. Visual Haze records the perceived haziness.
Visual Haze VH Indoor Vhin and Visual Haze Outdoor Vhout
Haze effects are amplified in strong sunlight- swirls whirls and holograms which are not visible in indoor conditions are prominent when illuminated by a high intensity light-source.
Surface Defects which are not detected by technical haze (LogH C) are very visible in strong sunlight. The Aesthetix can predict the visibility of haze, scratches and polishing marks in workshop and sunny outdoor conditions.
Conditions | Surface illumination | Specular Illumination | |
---|---|---|---|
VHin | Standard indoor lighting | 0.5k Lux | 25k cd/m2 |
VHout | Sunny day- clear sky | 100k Lux | 1.6m cd/m2 |
Haze | Surface | Description/Perception |
---|---|---|
<50 Hu (Indoor or outdoor) | High Quality Surface | Almost perfect surface- haze not visible under normal viewing conditions. |
50-100 | Ultra Low Haze Surface | Good depth of finish- Barely visible halo around reflected light sources. |
100-250 | Visible Haze | Depth of finish is compromised- swirls and polishing marks are visible |
250-300 | Hazy Surface | Poor quality finish |
300-500 | Poor Quality Surface | Prominent halos, holograms or polish marks. Poor depth of finish |